From The Old Republic Roleplay
"Let us not forget the lives lost in this tragedy, and let us not rest until the people responsible are brought to justice" ~ Random Politician
Chroma was a neutral passenger ship that traveled a route through the various capitol worlds of the galaxy. It served dual roles as a mass passenger transport and a luxury liner. The ship was destroyed the year following the Treaty of Coruscant.
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Setting
Chroma was a Heraklon-class Transport built by Sadon Shipwrights. It ferried approximately 500 civilian passengers and 60 crew through various major population centers in the Core Worlds, Hutt Space and The Seat of the Empire. It had basic weaponry and shields to protect against space pirates. The company that owned Chroma refused to take part in any military action, and did not carry military cargo or personnel.
Occurence(s)
An Imperial Navy ship came across the wreckage of Chroma after responding to a distress signal originating from the expanse between the Coreward Worlds and The Seat of the Empire. The ship was so thoroughly destroyed, that very little was left larger than the few escape pods. The survivors had been in the escape pods for days, and were starving. Many of them had succumbed to traumatic injuries. Fortunately, a number of these people were able to be revived thanks to Imperial cybernetics and medicine.
Interviews of the survivors revealed little. It seems all was proceeding normally with the voyage, when the ship suddenly dropped from hyperspace. The ship's various systems began failing as though the power was being drained from them. At this moment, those near the craft's windows noticed another ship of unknown design appear, firing at Chroma. It is assumed that the bridge was destroyed first.
The passengers and crew were thrown into confusion and panic. Another volley struck Chroma, depriving the ship of power, and plunging those trying to make their way to the escape pods into darkness. At this point, consistency in the reports is lost. Survivors were forced to navigate through a maze of debris, flames, and closed emergency doors to make it to the escape pods. It is noted that force sensitives played a vital role in the survival of several (but not all) groups.
The identity of the attackers has yet to be determined. The original suggestion of pirates was dropped when it was discovered that nothing of value had been removed from the wreckage. No tactical advantage could be found for the attack, and no terrorist group claimed responsibility.
Effects
As Chroma was a civilian transport, no reason could be found to hold the survivors. Following medical treatment - paid for entirely by the Empire - and interviews conducted to investigate the cause of the tragedy, maximum effort was made to return the survivors to their home worlds. A number of the survivors suffered memory loss, and were allowed to remain as Imperial citizens until their identity can be determined. The wreckage was returned to the company that owned the ship. Survivors were told to contact the company to claim any of their possessions.
The humanitarian effort put forth by the Imperial Navy helped to improve image of the Empire in civilian eyes, though this effect did not last long on worlds with significant anti-Empire sentiments.
Known Survivors
Note: The record of survivors is purely voluntary, and is likely to be incomplete.
